THE PUBLIC OPTION FOR A CAREER IN DIGITAL GAMES

What’s New

April 2024

April 2024

Urban Arts held a Spring Break Game Design Lab for 46 high school students who explored gaming through an educational lens and designed their own games. In addition, more public school students were reached through two master classes held at Facing History High School and one master class held at George Westinghouse High School.

April 2024

March 2024

CCNY hosted Gaming Pathway’s second annual Unreleased Games Arcade, supporting 52 local designers to showcase 21 digital and analog games, all playtested by over 100 high school students. Urban Arts ran three masterclasses at the Harlem School of the Arts in conjunction with the Harlem Gallery of Science’s exhibit: Video Games: The Great Connector; 87 high school students participated, enhancing their understanding of the gaming industry while furthering their game design skills.

April 2024

February 2024

21 game design students from Urban Arts’ Gaming Pathways clubs got a sneak-preview of Video Games: The Great Connector exhibit to explore, play and share their feedback before it officially opened. Additionally, student and alumni designers from Urban Arts’ Mastery program displayed digital game prototypes at the exhibit. Nearly 50 Urban Arts students visited the exhibit on a field trip.

January 2024

January 2024

CCNY Game Design Professor Nick Fortugno spoke at the CUNY Games Conference about the importance of public education and how to foreground its latent potential within NYC’s Gaming Industry.
April 2024

December 2023

42 high school students involved in the Gaming Pathways program visited Microsoft Offices to learn from Xbox NYC staff about careers in gaming. Potential jobs covered by the Xbox team included social impact, digital marketing, software engineering, cloud gaming, content design and more.
April 2024

November 2023

Fourteen Gaming Pathways high school students visited CCNY to playtest games in development by two game design courses. College students studying game design at both CCNY and HOSTOS were invited to the Microsoft Experience Center for an event featuring ID@Xbox’s lectures (with special address from Mayor Eric Adams).
April 2024

October 2023

Five new high schools launched Gaming Pathways after school programs; a college recruitment session was held at Urban Arts for City College’s digital gaming track; the CCNY Open House attracted ~70 students (plus families and teachers) to the Harlem campus, offering insights into degree programs and campus life.
April 2024

August 2023

70 high school students spent a day at the CCNY campus dedicated to creating street games; at the first WYWYH (“What You Wished You Had”), a half-dozen NYC indie game developers mentored and playtested 60 students at Urban Arts; CCNY held the first CUNY Esports Competition; Gaming Pathways exhibits at PLAY NYC (featuring Urban Arts, HOSTOS, and CCNY)
April 2024

July 2023

At the Games for Change Festival, roundtable held discussing Gaming Pathways while the new video game exhibit opening Winter 2023 previewed at the plenary
April 2024

June 2023

Year-end arcade at Urban Arts celebrates the work of the past year, including Gaming Pathways high school students
April 2024

May 2023

Gaming Pathways high school students visit CCNY to playtest college student’s games
April 2024

April 2023

Waffle Games 6.0 hosted at CCNY; Indie game design studio visits Gaming Pathways high school students
April 2024

March 2023

The 1st Unreleased Games Arcade hosted at CCNY; Public Pathways heading to the Game Design Conference in San Francisco
April 2024

February 2023

High school recruitment continues with trips to video game exhibit at the Museum of Modern Art and to the PaleyGX Gaming Studio
April 2024

January 2023

50+ high school students visit CCNY to celebrate Fall program led by Urban Arts; New CCNY courses begin with over 130 students registered for 339 course credits
April 2024

December 2022

The Well Played Journal on esports edited by Gaming Pathway is published
April 2024

August 2022

First CCNY students begin game design courses (40 students registered for 120 credits)